Welcome to ToNH! We're a timeless, boundless roleplay based on a fictional hovering island named Nebula Heights, and we're always looking for new members to expand on the possibilities. ToNH's main plot is sketchy as best - because you are the explorers that will make the plot what it is. The more you explore and have your character interact with the environment, the more likely you'll set the ball rolling on another subplot...

Authenti | Site Owner/Admin

Kass | Global Moderator
Season: Summer
Males: 9
Females: 9
N/A: 2
All characters who are currently on the island will hear this once, at whichever time is most convenient. Those sleeping will hear it in their dreams; anyone in a dangerous situation will hear it when they are safe again. You don't need to copy it out in your post, though you can if you want to.

"Greetings, strangers, and welcome to Nebula Heights. My name is Phasma. Thank you to those who discovered my temple; in locating the Awakening orb, you have taken the first step towards revitalising this world. Your purpose is as yet unknown to you, but you would do well to continue making life force tributes at this altar. It is your choice whether or not to trust me. Until I regain the energy that has faded over the years, and my powers over this world reawaken, I will remain dormant. Good luck to you."


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Post  Draegon on Sat 07 Aug 2010, 4:52 pm


Three years have passed since Havazeti fooled the kingdom of Sizael into giving her the kingdom. Three years they have suffered, watched by their neighboring kingdom, Lemora, and their enemy, Deabition. Though Lemora welcomed the fleeing magic-users of Sizael, some have started to return, sneaking back with new identities and hiding their abilities when they can. What it is that they intend to do, none know for sure, though all know Havazeti fears their return.

Not too long ago, the assassins were employed to eliminate the pirates of Sizael, who in times of war also act as Sizael's navy. Though the knights were able to eventually bring about a truce between the two groups of people, the truce is uneasy. The knights, forced by the change of rule, now must obey Havazeti and lay in an awkward position. Many of the old knights were executed, for fear that they were loyal only to the Elite Sorcerers, and the remaining knights are watched over carefully by their new commanding officer...


  • Storyline develops with characters' actions
  • 4 character classes - assassins, pirates, knights and sorcerers,
  • 3 sorcerer sub-groups - mages, witches/wizards and warlocks
  • Currency, shop, reputation and bank systems
  • Animal, demon, djinni and mythical creature companions
  • Character & member awards
  • Competitions, special events & academy
  • Active friendly community & friendly, active staff
  • Remains open during updates
  • Welcomes all suggestions & affiliations
  • Lots of custom pre-made avatars available
  • Some adoptables available

[Home][Quick Overview][Guidebook][Accepted Character Profiles]


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